Saturday, June 20, 2015

Navigating Without a Compass in H1Z1

If you find yourself lost and without a compass here's how to tell the direction. There are two methods.

The first is using the Heading indicator that results from typing in the /loc command.


The 4 cardinal point values are
North 1.5
East 0
South -1.5
West 3 (Sometimes West will show as -3, it's the same thing)

Here's a compass image I made to illustrate.



And finally here's a map i made showing the coordinates for all the grid squares.

http://s15.postimg.org/bg4lsoqo9/H1_Z1_BRMap.png

The second way to navigate without a compass in H1Z1 is by using celestial navigation (i.e. using the sun and the moon)

If the Sun or moon is rising the direction it's in is generally East, if they're setting it's generally West and if it's doing neither that direction is South.

The best way I've found to determine whether the body is rising or falling is to aim your white target dot at the bottom of it and wait a few seconds.



H1Z1 is based in the United States and therefore in the Northern Hemisphere which means the Sun will always appear in the Southern half of the sky. At midday the Sun will point directly South.

As an added area of interest a day in H1Z1 is 1h 12m 2s long, the day portion (for these purposes day is defined as the moment the Sun first peaks over the Eastern horizon until it fully sets behind the Western horizon) is 42m 37s and night is 29m 25s

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